package com.game.gameHandle
{
	import flash.display.*;
	import flash.geom.*;
	
	import mx.core.*;
	
	public final class ResourceManager
	{
		[Embed(source="../media/dalton.png")]
		public static var User:Class;
		public static var UserGraphics:GraphicsResource = new GraphicsResource(new User(), 3, 10);
		
		public static var tileSet:Array;
	}
}